Bandai CEO Makoto Yamashina (山科誠) selected Apple Computer's Macintosh as the basis of the Pippin due to its ease of use. On December 13, 1994 in Tokyo, Japan, Apple announced its partnership with Bandai to develop the Pippin platform. By the time of its launch in 1996, Bandai had spent $93 million on marketing and development.
- Bandai Digital Entertainment Company (BDEC) published software titles for the Pippin platform in Japan and the United States. Some cross-platform titles were also released by BDEC for Macintosh and Windows.
- Emotion Digital Software published titles for platforms other than the Pippin.
- ↑ 1.0 1.1 1.2 Bandai Pippin FAQ, The Mac Geek.
- ↑ Bandai and Katz Media announce cooperation to develop European Pippin Market, Katz Media. Archived on 1997-07-13.
- ↑ Interview - 'We Sell Dreams to Kids' by Cesar Bacani and Murakami Mutsuko, CNN. 1996-04-19.
- ↑ Power Ranger - A Japanese Toymaker Invades Cyberspace by Cesar Bacani and Murakami Mutsuko, CNN. 1996-04-19.