Anime Designer: Dragon Ball Z is based on Flying Colors, an educational digital paint tool developed by Edward de Jong at Magic Mouse, with artist Mark Ferrari. It used color cycling animation within a 256-color palette to create the illusion of motion.
The tool bar features standard image manipulation functions, including rotation and color adjustment. The disc includes a library of over 1000 images, mostly from Dragon Ball Z along with some from its sequel, Dragon Ball GT. Locations, such as Kame House, Kami's Lookout, King Kai's planet, the Sacred World of the Kais, and the World Martial Arts Tournament, can be composed with character images to assemble customized scenes.
Anime Designer: Dragon Ball Z was released in Japan on July 18, 1996 by Bandai Digital Entertainment for Pippin and Macintosh. The jewelcase of the Pippin version was labeled as also being compatible with Mac. An English version was never released due to licensing issues.
- ↑ 1.0 1.1 Dragon Ball Z Anime Designer (Portuguese), Kami Sama Explorer. 2000.
- ↑ 2.0 2.1 Projects: Flying Colors / Animation Designer DragonBall Z / Ultraman, Edward de Jong.
- ↑ Like Building a Skyscraper on a Cardboard Box - Conversation with Edward de Jong, Sasha Portis.
- ↑ Anime Designer: Dragon Ball Z, The Dragon Ball Wiki.
- ↑ Pippin software, Bandai Digital Entertainment, Japan. Archived 1997-06-27.
- Anime Designer: Dragon Ball Z at the Dragon Ball Wiki
- Dragon Ball Z: Anime Designer (Pippin) at FaseBonus (Spanish, 2011-02-11)
- Anime Designer: Dragon Ball Z at GameFAQs
- Anime Designer: Dragon Ball Z at Giant Bomb
- Pippin - Dragon Ball Z Anime Designer by Kami Sama Explorer Museum at Flickr
- Japanese Software - Products developed for the Japanese market at Magic Mouse Productions
- Anime Designer: Dragon Ball Z at New Games Magazine
- Anime Designer: Dragon Ball Z at Video Game Database (Portuguese)
- PIPPIN@MARK software release list at Retrogeme (Japanese)